

This way is highly recommended to use, as it sets up everything automatically. This is the most simple way to build VLC, including all its necessary dependencies. Get the source code git clone git:///vlc.git Build VLC with a single command If it prints out a path to the command line tools package, select the correct path using the xcode-select tool. Applications/Xcode.app/Contents/Developer It needs to print out the path to your Xcode installation, like this The Xcode developer directory must be used, not the command line tools developer directory, as only Xcode includes all necessary tools. In the Terminal, if this outputs anything else than clang: error: no input files, see the troubleshooting part of this document. Java 8 JDK (needed to compile Java menu support for blurays)Įnsure the compiler is found correctly by running.Install python3 (macOS pkg installer from ).


Use at least macOS SDK 10.13 (this is included and the default in Xcode 9.3).(Note: Installing the developer tools package is not needed, and building with that package is not supported) At least macOS 10.13.4, or any later version.They are also highly recommended to compile VLC 3.0: Those are the minimum build system requirements to compile VLC 4.0 (current development version). 5.3 Xcode tooling tries to use SDK in CommandLineTools directory.5.2 Xcode 'No developer directory' error.4.2.2 Build your own libraries (not for the faint-hearted).
